﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace XYZshell.Game.CardGameEngine
{
	/// <summary>
	/// 卡片的类型
	/// </summary>
	public enum CardType
	{
		/// <summary>
		/// 角色卡
		/// </summary>
		Character,
		/// <summary>
		/// 技能卡
		/// </summary>
		Skill,
		/// <summary>
		/// 特技卡
		/// </summary>
		Spell,
		/// <summary>
		/// 天气卡
		/// </summary>
		Weather,
		/// <summary>
		/// 装备卡
		/// </summary>
		Equipment,
		/// <summary>
		/// 道具卡
		/// </summary>
		Item
	}
}
